AI Insights · Timothy · July 2023
Top 5 Character Collection Games on iOS in Australia Q2 2023
In Q2 2023, the top character collection games on iOS in Australia showed varied trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance.
In Q2 2023, the top character collection games on the iOS platform in Australia demonstrated diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance:
MONOPOLY GO! from Scopely, Inc. experienced remarkable growth in weekly revenue, starting at approximately $60K and peaking at around $238K by the end of June. Weekly downloads saw a steady decline from around 34K in late March to approximately 23K by the end of June. Active users peaked in late April at approximately 66K and then showed a gradual decline to around 49K by the end of June.
Clash of Clans by Supercell showed fluctuations in weekly revenue, starting at around $145K in late March, peaking at approximately $187K in late May, and ending at about $160K in late June. Downloads remained relatively stable, fluctuating between 4K and 5K throughout the quarter. The game maintained a strong base of active users, peaking at around 509K in mid-May and ending the quarter with approximately 497K.
Slotomania™ Slots Machine Game from Playtika LTD exhibited consistent weekly revenue ranging from approximately $127K to $165K over the quarter. Downloads remained low but steady, hovering around 300 to 400 per week. Active users remained stable, with slight fluctuations around the 3K mark.
Coin Master by Moon Active showed a steady increase in weekly revenue, starting at approximately $107K and peaking at around $147K by the end of May. Downloads saw significant peaks, reaching up to 10K in late April and early June. Active users steadily increased from around 31K in late March to approximately 38K by the end of June.
Pokémon GO from Niantic, Inc. displayed consistent weekly revenue, fluctuating between $76K and $117K over the quarter. Downloads remained steady, with a notable increase from 4K in late March to approximately 6K by the end of June. Active users showed slight fluctuations, maintaining a strong user base around the 224K mark towards the end of the quarter.
These insights are derived from Sensor Tower data. For more detailed analysis and additional insights, visit Sensor Tower.